Work together... until you don’t.
Welcome to the most realistic simulation of office life ever put in a card game:
You and your coworkers must finish the big project before burnout takes over — but once it’s done, all alliances are off.
Cooperate just long enough to meet the deadline.
Then sabotage, stress out, and eliminate the rest until you're crowned Employee of the Month (or what's left of one).
This isn’t just a card game.
It’s a team-building tool disguised as a fun conversation starter, and the one trade show giveaway people won’t throw in the trash on the way to the coffee cart.
Replayable and unpredictable — just like your team dynamics.
Great for ice-breaking, bond-forming, and light backstabbing.
A memorable client gift they’ll actually use (and maybe fear).
This is the deck that doesn’t disappear.
It doesn’t end up in the swag bin, get “borrowed” by someone’s toddler, or quietly retire behind the microwave.
It sticks around — like a good inside joke or a mysterious PTO request.
Derek, Agile Emotional Architect
You know that strange sense of peace when your phone is charging across the room, and for once, you’re not expected to respond to anything?
That’s the feeling we create — except you’re not tethered to a wall, and no one’s draining your battery.
We make experiences that pull you out of your screen and back into real, ridiculous fun.
We help you master the art of showing up for your team — emotionally.
Forget action items. Forget deliverables.
This is about cheering from just outside the workload with encouraging nods, vague affirmations, and the confidence of someone who hasn’t opened the brief.
It’s not delegation. It’s emotional delegation.
We're not fortune tellers.
We read the trends and spot the red flags before they even file the HR paperwork.
You focus on the now — we’ll keep our eyes on what's next, weird, and probably disruptive.
We're not fortune tellers.
We're just really good at pattern recognition and mild paranoia.
Our CEO, still officially MIA